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  • Noddite

    Faction Relations

    March 9, 2015 by Noddite

    It's not a good idea to write a blog post so late in the night/early in the morning, but it's the only time I have.


    Where to find: Presets.as -> faction_relations

    These are the preset faction relations. Workforce Merchants, with [0, 0, 30, 0, 0, 0, 0, -30, 10] for example, has +30 with Drekar (third from left entry), -30 with Alkubra Marauders (eighth from left/second from right), and +10 with Alkubra Police (ninth from left/first from right).

    Your Caravan (0): []

    Lintu (1): [0]

    Drekar (2): [-50, 0]

    Pullid (3): [0, -5, -70]

    Kivi (4): [0, 0, 0, 0]

    Travelers (5): [0, 10, -50, 10, 10]

    Rovers (6): [-50, -50, -50, -50, -50, -50]

    Alkubra Marauders (7): [-50, -50, -50, -50, -50, -50, -50]

    Alkubra Police (8): [0, 0, -10, 0, 0, 20, -20, -50]

    Workforce Merchants (9): [0…


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  • Noddite

    Sample Caravan Route

    February 1, 2015 by Noddite

    This is a sample of a caravan route found within the caravan_routes section of Presets.as; specifically, the 15-man caravan.

    {size:15, onInit:true, extraEquipment:[{type:170, amount:20}], points:[{town:27, buy:[{item:90, amount:20}, {item:94, amount:60}, {item:62, amount:32}], sell:[{item:104, amount:100}, {item:"hat", amount:100}, {item:"shoes", amount:100}, {item:78, amount:100}, {item:186, amount:100}, {item:"food", amount:100}, {item:"lowerBodyClothing", amount:100}]}, {town:26, buy:[{item:62, amount:233}, {item:"hat", amount:10}, {item:"shoes", amount:16}], sell:[{item:90, amount:100}, {item:94, amount:100}]}, {town:31, buy:[{item:104, amount:164}], sell:[{item:62, amount:100}]}, {town:32, buy:[{item:78, amount:14}, {item:186, amount:5}, …

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  • Noddite

    NPC Ages

    January 20, 2015 by Noddite

    Some trivia from GameData.as. Age possibly affects food and water needs; I haven't followed the formulas closely enough to be certain.

    The NPCs below are listed in order of their special portrait (starting from 2).



    NPC Age
    Lois 24
    Spencer Rice 53
    John Patson 52
    Kevin A 20
    Samantha Stone 26
    Olaf 45
    Sigurd 30
    Chairman Brass 30
    Emilia 30 Read more >
  • Noddite

    Time to run some numbers

    January 15, 2015 by Noddite

    Last night, I installed a program capable of viewing AS 3 (ActionScript 3). This game's secrets are now unlocked... or they would be, if I still remembered how to code. It was hard enough to make a correction to the M1 Garand's magazine size in the first Caravaneer.

    This game has text files that come out to over 300 kb. To reiterate, 300 kb in text. More than one.

    Priority one is finishing up the storage for industries later tonight. In the meantime, I've found some base healing prices from DoABC -> IsoEngine -> GameData.as.

    • Animal: 20
    • Person: 40
    • Cart: 25
    • Car: 70
    • Eye Surgery: 10000
    • Arm Surgery: 6000
    • Leg Surgery: 8000

    Rehiring minimum morale:

    • Volunteer: 50
    • Mercenary: 30
    • Prisoner: 30
    • Slave: 40
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  • Noddite

    Industry Expenses Formula

    December 1, 2014 by Noddite

    Ran a test on industry expenses today. Turns out a size 0 industry still has daily expenses of 20. This makes finding labor costs easier.

    Formula:

    Daily Expenses = 20 + (Size * Industry-specific labor cost)

    Will update the Industries page once Excel worksheet is done.

    EDIT: Ah, krypt. Apparently not. The formula doesn't work for Pullid Camp and Pea Cultivation at Kivi Camp.

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